![]() “I'm incredibly proud that we've delivered something unique,” says Jaffit of the game that Hand of Fate has become. That's been worth much more than the funding.” “We wanted to make the best game possible for that niche, and Kickstarter helped us to find people who were enthusiastic and make them part of the development process. “That said, the Kickstarter was really about finding our audience early.” He points out that Hand of Fate is a niche game, in that it appeals to fans of card games and deck-building who also enjoy an action component. “The game has gone much longer than we anticipated, so we've definitely ended up spending more than the Kickstarter funds,” says Jaffit. With a haul of $54,000, Kickstarter certainly played a role in getting Hand of Fate off the ground – but it didn’t get them all the way. A lot of the details were missing, and we've gone through and filled those out along the way.” “Ultimately, though, we had a clear vision at the start, and around that vision the game has grown into its own thing as we went. Different elements of the game have evolved as time has passed, certainly, and deck-building has become significantly more important to the experience. “You can go back to some of our earliest videos – like our Kickstarter trailer from last year – and see the same concepts and core ideas in place,” he says. Since then, he says various features have become invaluable, including blend shape support added in Unity 4.3, “without which we couldn't have brought the dealer to life.” He also notes that Marmoset Skyshop has added huge amount to the look of the game.Īccording to Jaffit, much of the game is very similar to that original demo. “We first showed the game to the public at GDC after a couple of months of prototype development, and even then it was clear we were on to something,” he says. In fact, he says, it was much easier to get a prototype up than it's been to finish the game. In some cases, the nature of the item means that it is non-returnable, for example, due to hygiene/health and personal care/wellness/consumable nature of the product.The studio’s Morgan Jaffit tells us that the team is big believers in building and testing, and as such had a demo up very early on. Office Products and Wireless Returns Policy New electronic items fulfilled by Amazon AU can be returned for change of mind, for a replacement or a full refund of the purchase cost of the item within 30 days of receipt of delivery.For information about returning faulty electronics please see Returning Faulty Items. Please see our Amazon Global Store Returns policy and Refunds policy for more information about returning Amazon Global Store items.Ĭamera, Electronics and PC Returns Policy Please see About Marketplace Returns & Refunds for details on Seller returns policies. To return faulty items see our Returning Faulty Items policy.įor items ordered on from a seller that fulfils and ships its own inventory (also called a third party seller), any returns will be in accordance with the returns policy set by that seller (not the Amazon AU returns policies). This change of mind return policy is in addition to, and does not affect your rights under the Australian Consumer Law including any rights you may have in respect of faulty items. Unless otherwise stated, original shipping fees for change of mind returns are not refunded. Please Contact Us and see About Items That Can’t Be Returned. ![]() In some circumstances, these items may be eligible for a refund or a replacement (for example, if you receive the wrong item due to an Amazon AU error or if the item is faulty). In some cases, the nature of the item means that it is non-returnable, for example, due to hygiene/health and personal care/wellness/consumable nature of the product. You can return most new, unopened items fulfilled by Amazon AU within 30 days of receipt of delivery for a replacement or full refund of the price you paid for the item if you change your mind - see About Replacements and About Refunds.
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